Sounds to me like you are doing simple Vector addition.
Just guessing of course, but a Vector (r, Theta) to (x,y,z) might be:
(Change Degrees to Radians, z is zero)
{r*Cos[d*Degree], r*Sin[d*Degree], 0}
Hence:
v1 = Vector[35, 20]
{35*Cos[20*Degree], 35*Sin[20*Degree], 0}
v2 = Vector[30, 45]
{15*Sqrt[2], 15*Sqrt[2], 0}
Add your x,y, & z 's together (z is zero)
The general equation from x,y,z to a Vector (r, Theta,z) is:
{Sqrt[x^2 + y^2], ArcTan[x, y], z}
If I cheat and use a math program...
v3 = CoordinatesFromCartesian[v1 + v2, Cylindrical]
{63.468467389538915, 0.5501802241799797, 0.}
Side: 63.468
Angle: 0.55 Radians
or 31.523 Degrees
{63.468467389538915, 31.52300481707432, 0.}
Again, just guessing.
--
Dana DeLouis
Cathy said:
And sometimes too little information....
The angle provided is not the angle of a corner. It is the angle of the
line (or direction the line is pointing in with 0 degrees being at
horizontally pointing up, 90 degrees pointing vertically to the right
etc.)
Regards
C