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Hi all
i have this proble,
the formula has to be circular, i cant think how to avoid.
Is a financial distribution model called catch-up.
Imagine 2 players.
The first money goes ONLY to player 1.
After he reached a threshold called "preferred return"
all the next incoming money is distributed 80% to Player 2 and 20% to
Player 1, UNTIL player 2 (TWO!!!) gets a TOTAL CUMULATIVE
distribution that is 20% of the total money distributed to the 2
players.
My problem is that i can't figure out the MINIMUM value that satisfies
this condition; because i built the model, but all the value above the
threshold do satisfy the requirement of the split 80/20
I figured out in this way:
When the new money is low, so that i am sure i didn't hit the
threshold, then you can split the new money 80% and 20%.
Otherwise: circular reference, because the money of player 2 is also
function of the money of player 1, which is function of player 2's
money.
I did this with a MIN function, (or a MAX, depending on the sign) For
example for player 2 could be:
MIN(cashflow*80%, ((oldmoneyPlayer1+newmoneyPlayer1)/(80%))*20%)
thanks in advance
hope it's not too confused
I am looking for the value of new money such that these two banal
formulas are equal. I imagine the Solver should be able to do it, but
i couldnt figure out.
i have this proble,
the formula has to be circular, i cant think how to avoid.
Is a financial distribution model called catch-up.
Imagine 2 players.
The first money goes ONLY to player 1.
After he reached a threshold called "preferred return"
all the next incoming money is distributed 80% to Player 2 and 20% to
Player 1, UNTIL player 2 (TWO!!!) gets a TOTAL CUMULATIVE
distribution that is 20% of the total money distributed to the 2
players.
My problem is that i can't figure out the MINIMUM value that satisfies
this condition; because i built the model, but all the value above the
threshold do satisfy the requirement of the split 80/20
I figured out in this way:
When the new money is low, so that i am sure i didn't hit the
threshold, then you can split the new money 80% and 20%.
Otherwise: circular reference, because the money of player 2 is also
function of the money of player 1, which is function of player 2's
money.
I did this with a MIN function, (or a MAX, depending on the sign) For
example for player 2 could be:
MIN(cashflow*80%, ((oldmoneyPlayer1+newmoneyPlayer1)/(80%))*20%)
thanks in advance
hope it's not too confused
I am looking for the value of new money such that these two banal
formulas are equal. I imagine the Solver should be able to do it, but
i couldnt figure out.