U
Unemployed_guy
I have several complicated shapes (building outlines) that I need to join in
order to fill the shapes. I need to know how to return the 'shape' back to
it component lines. Drawing intersecting lines for 20+ vertices is not an
optimal solution, even if I didn't have to repeat it for different buildings
over and over and over.
order to fill the shapes. I need to know how to return the 'shape' back to
it component lines. Drawing intersecting lines for 20+ vertices is not an
optimal solution, even if I didn't have to repeat it for different buildings
over and over and over.