Is there anyway to have a connector that is linked to three shapes

S

Simple questions

Good day,

Is there anyway to have a connector that is linked to three or more shapes.

Basically I want to show a connection, that goes from one shape (Shape A) to
another (Shape C), but this is via a third shape (Shape B).

Although I could create two sperate connectors, one from Shape A to Shape B,
and then a second connector from Shape B to Shape C. I would prefer to use
something contiuous.
Another way might be to use some sort of waypoint and put Shape B over that.
cheers
 
P

Paul Herber

On Tue, 31 Mar 2009 07:22:01 -0700, Simple questions <Simple
Good day,

Is there anyway to have a connector that is linked to three or more shapes.

Basically I want to show a connection, that goes from one shape (Shape A) to
another (Shape C), but this is via a third shape (Shape B).

Although I could create two sperate connectors, one from Shape A to Shape B,
and then a second connector from Shape B to Shape C. I would prefer to use
something contiuous.
Another way might be to use some sort of waypoint and put Shape B over that.
cheers

I don't think there is anything like that.
 
J

John... Visio MVP

Simple questions said:
Good day,

Is there anyway to have a connector that is linked to three or more
shapes.

Basically I want to show a connection, that goes from one shape (Shape A)
to
another (Shape C), but this is via a third shape (Shape B).

Although I could create two sperate connectors, one from Shape A to Shape
B,
and then a second connector from Shape B to Shape C. I would prefer to
use
something contiuous.
Another way might be to use some sort of waypoint and put Shape B over
that.
cheers

Can I ask why you want to do this? Maybe there is an alternate to what you
want.

John... Visio MVP
 
D

David J Parker [MVP Visio]

It depends on the type of connector ....
If you are using a dynamic connector, then consider using the splitting
option...
If you are using a custom connector, then you could have a control handle on
the connector that you pull out to locate a vertex, and you can have a shape
that pins to a connection point at the vertex.
 

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