B
Bruce McF
How can Team Resources (usefully) be leveled?
I think Dale's comments in Team Assignment may indicate that this is
practically impossible ... since the Team Resource apparently can't be used
for availability.
We dynamically schedule. We want to assign a generic Team resource to tasks
early in the project because we are primarily concerned with feasibility.
Later we will elaborate and assign specific resources from the team. When
we level, the Team Resource seems to be treated no differently that any
other individual resource. It seems to have no knowledge of the work
capacity that it represents (based on which other resources are assigned to
the team), and levels independently of assignments to individual team
members. I guess I was hoping that MOPS would recognize a conflict when the
sum of Team Resource assignments and individual Team Member assignments
exceeded the Team Resource Max Units. (... and, actually, that the Team
Resource Max Units is the sum of MaxUnits for all team members.
What reasonable ways are there to dynamically schedule with Team Resources?
I suppose that if you made sure you totally replaced the Team Resource with
individual assignments as you progress through the periods .. so the team is
either represented only by the Team Resource or only by the individual
member assignments ... leveling within that period would be fine, but you
would have to manually align the boundaries between the All Team and All
Individual portions of the schedule. If, for example, MOPS would roll up the
individual team member assignments in a period and treated that as an
assignment to the Team Resource, then it might level sensibly. I suppose
this is asking to level at the Team level for all resources that are members
of a team. ???
I think Dale's comments in Team Assignment may indicate that this is
practically impossible ... since the Team Resource apparently can't be used
for availability.
We dynamically schedule. We want to assign a generic Team resource to tasks
early in the project because we are primarily concerned with feasibility.
Later we will elaborate and assign specific resources from the team. When
we level, the Team Resource seems to be treated no differently that any
other individual resource. It seems to have no knowledge of the work
capacity that it represents (based on which other resources are assigned to
the team), and levels independently of assignments to individual team
members. I guess I was hoping that MOPS would recognize a conflict when the
sum of Team Resource assignments and individual Team Member assignments
exceeded the Team Resource Max Units. (... and, actually, that the Team
Resource Max Units is the sum of MaxUnits for all team members.
What reasonable ways are there to dynamically schedule with Team Resources?
I suppose that if you made sure you totally replaced the Team Resource with
individual assignments as you progress through the periods .. so the team is
either represented only by the Team Resource or only by the individual
member assignments ... leveling within that period would be fine, but you
would have to manually align the boundaries between the All Team and All
Individual portions of the schedule. If, for example, MOPS would roll up the
individual team member assignments in a period and treated that as an
assignment to the Team Resource, then it might level sensibly. I suppose
this is asking to level at the Team level for all resources that are members
of a team. ???