S
steve
Can you create a UDT with multiple levels of depth?
For example, if I had user defined type called house with the sublevels
shown below, would I be able to dim House1 as house and have a multi-layered
UDT so that I could call values like this House.MasterBedroom.Height or
House.DiningRoom.Breadth?
I'm not sure if this explains what I'm asking, but it's the best example I
can think of. Below is the structure for the UDT that I am imagining. Is it
possible to have a UDT that is more than one layer deep, with elements and
sub-elements?
House
->MasterBedroom
--->Breadth
--->Depth
--->Height
--->Flooring
--->PaintColour
->Guestroom
--->Breadth
--->Depth
--->Height
--->Flooring
--->PaintColour
->LivingRoom
--->Breadth
--->Depth
--->Height
--->Flooring
--->PaintColour
->DiningRoom
--->Breadth
--->Depth
--->Height
--->Flooring
--->PaintColour
->Bathroom
--->Breadth
--->Depth
--->Height
--->Flooring
--->PaintColour
For example, if I had user defined type called house with the sublevels
shown below, would I be able to dim House1 as house and have a multi-layered
UDT so that I could call values like this House.MasterBedroom.Height or
House.DiningRoom.Breadth?
I'm not sure if this explains what I'm asking, but it's the best example I
can think of. Below is the structure for the UDT that I am imagining. Is it
possible to have a UDT that is more than one layer deep, with elements and
sub-elements?
House
->MasterBedroom
--->Breadth
--->Depth
--->Height
--->Flooring
--->PaintColour
->Guestroom
--->Breadth
--->Depth
--->Height
--->Flooring
--->PaintColour
->LivingRoom
--->Breadth
--->Depth
--->Height
--->Flooring
--->PaintColour
->DiningRoom
--->Breadth
--->Depth
--->Height
--->Flooring
--->PaintColour
->Bathroom
--->Breadth
--->Depth
--->Height
--->Flooring
--->PaintColour