Multiple Pointers

J

JonWayne

Is there any well-known concept that I can apply to ensure all pointers to
my classes are destroyed when I am finished with them? I have an application
which implements 1 top level parent object, which parents a short hierarchy
of other objects. When I close the program, the Access window remains open -
because there are instances of some classes that are still active. I have
looked long and hard and I just cant figure out when the some pointers are
getting created. Also, is there any way to track a new pointer (ones that
dont create a new instance of the class)?
 

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