M
Mac
Hello; Imagine objects connected (via connectors, of course) so that they
form triangles, rectangles and pentagons. What I need is the sum of the
three, four or five angles formed by the connectors at each vertice (1 object
= 1 vertice). The connector's angle property is only relative to the
originating object and I need to calculate the angle between both incoming
and outgoing connectors.. Anyone has an idea?
form triangles, rectangles and pentagons. What I need is the sum of the
three, four or five angles formed by the connectors at each vertice (1 object
= 1 vertice). The connector's angle property is only relative to the
originating object and I need to calculate the angle between both incoming
and outgoing connectors.. Anyone has an idea?