No question about the things you mentioned.
* Gamers want 64bit because it breaks the 2Gb limit and runs much faster.
If the games take advantage of it...
* Home users don't like it because of a lack of drivers.
Home users? Make that lots of users. The driver support for 64 bit is
bad at best. 64 bit is good for brand-new high-performance machines, but
most users don't have that. Why should I as MVP run around and recommend
the newest thing (well, first time it is widely available) in town to
users who probably won't be able to use half their existing stuff with
it? That's just insane.
The group of people who can actually use 64 bit to their advantage
compared to those who won't see any benefit at all or who just get a lot
of suffering/missing functionality is simply very small. Keep in mind
that MVPs are not Microsoft evangelists. Just because something is
available from Microsoft and is marketed as the new great thing in town,
doesn't mean that MVPs have to recommend it.
64 bit will be *the* thing for the Windows after Vista, because by then
we will have 64-bit drivers and applications that actually make use of
64 bit widely available. Right now, 32 bit is simply the faster and
easier choice for most users.
Patrick Schmid [OneNote MVP]
--------------
http://pschmid.net
***
Outlook 2007 Performance Update:
http://pschmid.net/blog/2007/04/13/105
Office 2007 RTM Issues:
http://pschmid.net/blog/2006/11/13/80
***
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http://pschmid.net/office2007/customize
RibbonCustomizer Add-In:
http://ribboncustomizer.com
OneNote 2007:
http://pschmid.net/office2007/onenote
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