B
Bryan Andrews
To work from an earlier example:
We have 10 illustrations to create and we have them broken out
into separate tasks. These should not be assigned finish to start because
theoretically i can assign them to 10 different designers which would allow
me to complete them in an hour -- and there is nothing about the first
illustration that must be completed before i can start the second
illustration.
I happen to have 1 designer available so i will assign him to all.
Since these are all set to start at the same time, the second i assign the
second task (and third and forth, etc) the resource is overallocated. What
is the preferred leveling method for people. I understand that you can click
Level or have Automatic Leveling, but is this what most people use? Or do
people jsut adjust schedules in resource usage as suggested earlier?
If adjusting the schedule is one way, how do you effectively adjust task
schedules for without creating constraints on the tasks? Which view is
actually used to effectively achieve this?
If you are manually leveling, are you just adjusting delays? Is there a more
intuitive or graphical way to do this? I would think there would be an easy
way to control priorities as well by dragging tasks around...
Thanks for any thoughts.
We have 10 illustrations to create and we have them broken out
into separate tasks. These should not be assigned finish to start because
theoretically i can assign them to 10 different designers which would allow
me to complete them in an hour -- and there is nothing about the first
illustration that must be completed before i can start the second
illustration.
I happen to have 1 designer available so i will assign him to all.
Since these are all set to start at the same time, the second i assign the
second task (and third and forth, etc) the resource is overallocated. What
is the preferred leveling method for people. I understand that you can click
Level or have Automatic Leveling, but is this what most people use? Or do
people jsut adjust schedules in resource usage as suggested earlier?
If adjusting the schedule is one way, how do you effectively adjust task
schedules for without creating constraints on the tasks? Which view is
actually used to effectively achieve this?
If you are manually leveling, are you just adjusting delays? Is there a more
intuitive or graphical way to do this? I would think there would be an easy
way to control priorities as well by dragging tasks around...
Thanks for any thoughts.