Walls not connecting correctly

M

mickeymoos

When I try to connect two walls, they just butt up together, they do niot
join seamlessly.
 
W

WapperDude

This is somewhat difficult to do! What I finally found that replicates your
problem is this. The walls are really 1-D shapes. That is, their behavior
is such, and if you select one, you will see the connection points only at
the ends of one edge. When you join walls, the intention is that the
connection points are to coincide. As long as you build by connection point
to connection point, all should be fine. However ...

Let say you're working with a horizontal running wall, and the 1st segment
has the connection points on the bottom edge. Now, add a 2nd horizontal
section by butting to the 1st. If the 2nd section has the connection points
at the top edge, the wall will just "butt", but the seam will remain. Flip
the 2nd section over, such that it's connection points are on the bottom, you
should get a seemless joint.

In a sense, the Visio wall pieces are "polarized".

HTH
Wapperdude
 
M

mickeymoos

Hi - thanks for that - I understand what you mean and it has helped a bit.
However, when I connect them correctly as you explained, I still get a "line"
where the two walls connect. What I am trying to achieve (and it was doing
this before), is the same as when you drag a room over, where the horizontal
and vertical walls join, there is no seam at all.

Thanks again.
 
W

WapperDude

That's strange, the line between the butted sections ought to disappear.
Things to try:
1. Drag two new sections straight from the stencil. Perhaps there is an
issue with already placed walls?

2.) Drag one of the "free" ends of the butted walls and rotate the wall
relative to the other section. The joined area should remain filled and
without any lines.

3.) Make sure that "snapping" is enabled. (Menu bar>tools>snap and glue).
Perhaps one of the ends is slightly off grid, and when the two ends snap,
they're not quite aligning with each other?

HTH
Wapperdude
 
S

Sonyaa

If you right click on the walls, there is a command called "Flip Wall on
Reference
Line" If you do this for one or both of the walls, it seams to fix the
problem.
I don't know why. And it does not address other confusing wall issues.
 

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